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Sony PSP-2000Classic Handheld
Classic HandheldDiscontinued

Sony PSP-2000

Sony · Released Sep 2007 ·

The Sony PSP-2000 is a 4.3" TFT handheld from Sony powered by the Allegrex.

3.5
out of 10
$0
Launch price $0
⚖️ Compare this device

Pros

  • +Supports connection to external displays

Cons

  • Low resolution screen
  • Black bars when playing older retro systems
  • No L3/R3 (button presses on analog sticks aren't mapped to anything)
  • Outdated TFT screen technology
  • No Bluetooth

What can it play?

Emulation performance by platform, based on real-world testing.

Full speedPlayableLimitedNot supported
Game BoyFull speed
Game Boy AdvanceFull speed
NESFull speed
SNESPlayable
Nintendo 64Not supported
GameCubeNot supported
WiiNot supported
Wii UNot supported
Nintendo DSNot supported
Nintendo 3DSNot supported
Nintendo SwitchNot supported
Sega GenesisFull speed
Sega SaturnNot supported
DreamcastNot supported
PlayStationFull speed
PlayStation 2Not supported
PSPFull speed

Full specifications

Hardware

Chipset (SoC)
Allegrex
CPU
MIPS R4000, Dual cores, 333 MHz
GPU
Custom Rendering Engine + Surface Engine, 166 MHz
RAM
64 MB
Storage
External Memory Stick PRO Duo Internal
Weight
189 g
Dimensions
169 x 71 x 19 mm
Cooling
Passive

Display

Size
4.3″
Resolution
480 x 272
Panel
TFT
Refresh rate
60 Hz
Touchscreen
No

Battery & Connectivity

Battery
1200 mAh
Real-world life
~0 hours
Wi-Fi
Wi-Fi
Bluetooth
None
Ports
Video out, 3.5mm headphone, microSD
Expandable storage
Yes (microSD)

Controls

Analog sticks
1
D-pad
Yes
Face buttons
Yes
Analog triggers
No
Gyroscope
No
Hall effect sticks
No

Software & custom firmware

Ships with: Proprietary

Also plays natively: Proprietary

No third-party custom firmware tracked for this device.

Our verdict

Value0.0
Build5.1
Screen6.0
Performance2.9

The Sony PSP-2000 is a 4.3" TFT handheld from Sony powered by the Allegrex. It carries 64 MB of RAM and runs Proprietary. Highlights include: Supports connection to external displays. Trade-offs to note: Low resolution screen; Black bars when playing older retro systems; No L3/R3 (button presses on analog sticks aren't mapped to anything).